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Gamifying education: what is known, what is believed and what remains uncertain: a critical review

Overview of attention for article published in International Journal of Educational Technology in Higher Education, February 2017
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About this Attention Score

  • In the top 5% of all research outputs scored by Altmetric
  • One of the highest-scoring outputs from this source (#3 of 536)
  • High Attention Score compared to outputs of the same age (98th percentile)
  • High Attention Score compared to outputs of the same age and source (90th percentile)

Mentioned by

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5 news outlets
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4 blogs
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127 X users
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6 Facebook pages
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2 Wikipedia pages
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4 Google+ users

Citations

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642 Dimensions

Readers on

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1971 Mendeley