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Game-based learning and gamification in initial teacher training in the social sciences: an experiment with MinecraftEdu

Overview of attention for article published in International Journal of Educational Technology in Higher Education, February 2016
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About this Attention Score

  • In the top 5% of all research outputs scored by Altmetric
  • Among the highest-scoring outputs from this source (#37 of 537)
  • High Attention Score compared to outputs of the same age (95th percentile)
  • High Attention Score compared to outputs of the same age and source (93rd percentile)

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