RT @ETHEjournal: Incorporating fantasy into gamification promotes student learning and quality of online interaction by Shurui Bai, Khe Fo…
RT @ETHEjournal: Incorporating fantasy into gamification promotes student learning and quality of online interaction by Shurui Bai, Khe Fo…
RT @ETHEjournal: Incorporating fantasy into gamification promotes student learning and quality of online interaction by Shurui Bai, Khe Fo…
Incorporating fantasy into gamification promotes student learning and quality of online interaction by Shurui Bai, Khe Foon Hew, Donn Emmanuel Gonda, Biyun Huang & Xinyi Liang, from @HKUniversity Check the infographic made by the authors: https://t.
RT @billchase2edu: Incorporating fantasy into gamification promotes student learning and quality of online interaction https://t.co/shOBbgC…
RT @ResearchShorts: Latest article in the International Journal of Edu Tech in Higher Education: Incorporating fantasy into gamification pr…
Incorporating fantasy into gamification promotes student learning and quality of online interaction https://t.co/shOBbgCfWd
RT @ETHEjournal: Incorporating #fantasy into #gamification promotes student learning and quality of online interaction ARTICLE published 14…
Incorporating #fantasy into #gamification promotes student learning and quality of online interaction ARTICLE published 14 June 2022: https://t.co/C0tuLBTfTv cc @shurui_b https://t.co/8yzhkLJiP7
Incorporating #fantasy into gamification promotes student learning and quality https://t.co/C0tuLCaQL3 By Sh. Bai, Khe Foon Hew, D. E. Gonda, B. Huang & X. Liang "Gamification has often been applied in education to promote learners’ motivation in c
RT @ColinTu85506441: Interest paper exploring how Incorporating fantasy into gamification promotes student learning and quality of online i…
Interest paper exploring how Incorporating fantasy into gamification promotes student learning and quality of online interaction. Magic ! https://t.co/twWXSacTYf
RT @itsAntonis: Top story: Incorporating fantasy into gamification promotes student learning and quality of online interaction | Internatio…
RT @shurui_b: https://t.co/IFN9xkp1br The goal-access-feedback-challenge-collaboration-fantasy model can better promote students’ engageme…
RT @itsAntonis: Top story: Incorporating fantasy into gamification promotes student learning and quality of online interaction | Internatio…
RT @ResearchShorts: Latest article in the International Journal of Edu Tech in Higher Education: Incorporating fantasy into gamification pr…
RT @itsAntonis: Top story: Incorporating fantasy into gamification promotes student learning and quality of online interaction | Internatio…
Top story: Incorporating fantasy into gamification promotes student learning and quality of online interaction | International Journal of Educational Technology in Higher Education | Full Text https://t.co/a5edgMLtbh, see more https://t.co/IsbyX7OtBY
Latest article in the International Journal of Edu Tech in Higher Education: Incorporating fantasy into gamification promotes student learning and quality of online interaction https://t.co/c2piArsXNw
NEW TODAY: Incorporating fantasy into gamification promotes student learning and quality of online interaction by Shurui Bai, Khe Foon Hew, Donn Emmanuel Gonda, Biyun Huang & Xinyi Liang, from @HKUniversity Check the infographic made by the authors:
Top story: Incorporating fantasy into gamification promotes student learning and quality of online interaction | International Journal of Educational Technology in Higher Education | Full Text https://t.co/LQ2aZu3TTJ, see more https://t.co/IsbyX7OtBY
NEW Incorporating fantasy into #gamification promotes student learning and quality of online interaction https://t.co/fDAKyUxzoh By Shurui Bai, Khe Foon Hew, Donn Emmanuel Gonda, Biyun Huang & Xinyi Liang @HKUniversity @hkuonline @CUHKofficial cc
RT @shurui_b: https://t.co/IFN9xk7pMR @ETHEjournal
https://t.co/IFN9xkp1br The goal-access-feedback-challenge-collaboration-fantasy model can better promote students’ engagement in online discussion, as measured by increased interaction with peers, learning experience, and learning performance. https://t.
https://t.co/IFN9xk7pMR @ETHEjournal