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Towards a motivational design? Connecting gamification user types and online learning activities

Overview of attention for article published in Research and Practice in Technology Enhanced Learning, January 2020
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Mentioned by

news
1 news outlet
twitter
3 X users

Citations

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79 Dimensions

Readers on

mendeley
425 Mendeley
Title
Towards a motivational design? Connecting gamification user types and online learning activities
Published in
Research and Practice in Technology Enhanced Learning, January 2020
DOI 10.1186/s41039-019-0121-4
Authors

Klaudia Bovermann, Theo J. Bastiaens

X Demographics

X Demographics

The data shown below were collected from the profiles of 3 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 425 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 425 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 50 12%
Lecturer 48 11%
Student > Bachelor 38 9%
Student > Ph. D. Student 33 8%
Researcher 23 5%
Other 63 15%
Unknown 170 40%
Readers by discipline Count As %
Computer Science 57 13%
Social Sciences 41 10%
Arts and Humanities 31 7%
Business, Management and Accounting 28 7%
Engineering 15 4%
Other 70 16%
Unknown 183 43%