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Engaging children with educational content via Gamification

Overview of attention for article published in Smart Learning Environments, July 2019
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About this Attention Score

  • In the top 25% of all research outputs scored by Altmetric
  • Among the highest-scoring outputs from this source (#14 of 221)
  • High Attention Score compared to outputs of the same age (89th percentile)

Mentioned by

news
1 news outlet
blogs
1 blog
twitter
5 X users
facebook
1 Facebook page

Citations

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48 Dimensions

Readers on

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241 Mendeley