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RT @SpringerEdu: #OpenAccess Learning with desktop virtual reality: changes and interrelationship of self-efficacy, goal orientation, techn…
RT @SpringerEdu: #OpenAccess Learning with desktop virtual reality: changes and interrelationship of self-efficacy, goal orientation, techn…
#OpenAccess Learning with desktop virtual reality: changes and interrelationship of self-efficacy, goal orientation, technology acceptance and learning behavior https://t.co/DChv7iQeoG https://t.co/kWm3nHblTR