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Analysing gamification elements in educational environments using an existing Gamification taxonomy

Overview of attention for article published in Smart Learning Environments, December 2019
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About this Attention Score

  • Among the highest-scoring outputs from this source (#49 of 169)
  • Good Attention Score compared to outputs of the same age (67th percentile)
  • Good Attention Score compared to outputs of the same age and source (66th percentile)

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