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Visual perspectives within educational computer games: effects on presence and flow within virtual immersive learning environments

Overview of attention for article published in Instructional Science, February 2010
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About this Attention Score

  • Average Attention Score compared to outputs of the same age

Mentioned by

twitter
1 tweeter

Citations

dimensions_citation
30 Dimensions

Readers on

mendeley
120 Mendeley
Title
Visual perspectives within educational computer games: effects on presence and flow within virtual immersive learning environments
Published in
Instructional Science, February 2010
DOI 10.1007/s11251-010-9126-5
Authors

Jon Scoresby, Brett E. Shelton

Twitter Demographics

The data shown below were collected from the profile of 1 tweeter who shared this research output. Click here to find out more about how the information was compiled.

Mendeley readers

The data shown below were compiled from readership statistics for 120 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
United States 3 3%
Australia 3 3%
Spain 2 2%
Canada 2 2%
Japan 1 <1%
Israel 1 <1%
Brazil 1 <1%
Unknown 107 89%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 30 25%
Student > Master 28 23%
Researcher 17 14%
Student > Doctoral Student 13 11%
Unspecified 10 8%
Other 22 18%
Readers by discipline Count As %
Social Sciences 36 30%
Computer Science 23 19%
Psychology 17 14%
Unspecified 10 8%
Engineering 9 8%
Other 25 21%

Attention Score in Context

This research output has an Altmetric Attention Score of 1. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 01 April 2019.
All research outputs
#8,516,113
of 13,568,727 outputs
Outputs from Instructional Science
#254
of 334 outputs
Outputs of similar age
#154,073
of 256,304 outputs
Outputs of similar age from Instructional Science
#6
of 6 outputs
Altmetric has tracked 13,568,727 research outputs across all sources so far. This one is in the 23rd percentile – i.e., 23% of other outputs scored the same or lower than it.
So far Altmetric has tracked 334 research outputs from this source. They typically receive a little more attention than average, with a mean Attention Score of 5.2. This one is in the 10th percentile – i.e., 10% of its peers scored the same or lower than it.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 256,304 tracked outputs that were published within six weeks on either side of this one in any source. This one is in the 31st percentile – i.e., 31% of its contemporaries scored the same or lower than it.
We're also able to compare this research output to 6 others from the same source and published within six weeks on either side of this one.