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The effects of personalized gamification on students’ flow experience, motivation, and enjoyment

Overview of attention for article published in Smart Learning Environments, March 2022
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About this Attention Score

  • Average Attention Score compared to outputs of the same age

Mentioned by

twitter
3 X users
facebook
1 Facebook page

Citations

dimensions_citation
25 Dimensions

Readers on

mendeley
205 Mendeley
Title
The effects of personalized gamification on students’ flow experience, motivation, and enjoyment
Published in
Smart Learning Environments, March 2022
DOI 10.1186/s40561-022-00194-x
Authors

Wilk Oliveira, Juho Hamari, Sivaldo Joaquim, Armando M. Toda, Paula T. Palomino, Julita Vassileva, Seiji Isotani

X Demographics

X Demographics

The data shown below were collected from the profiles of 3 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 205 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 205 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 16 8%
Unspecified 14 7%
Student > Ph. D. Student 10 5%
Lecturer 9 4%
Student > Doctoral Student 7 3%
Other 34 17%
Unknown 115 56%
Readers by discipline Count As %
Computer Science 26 13%
Unspecified 14 7%
Social Sciences 10 5%
Business, Management and Accounting 7 3%
Linguistics 5 2%
Other 27 13%
Unknown 116 57%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 2. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 04 April 2022.
All research outputs
#15,277,704
of 23,479,361 outputs
Outputs from Smart Learning Environments
#123
of 189 outputs
Outputs of similar age
#235,513
of 443,249 outputs
Outputs of similar age from Smart Learning Environments
#7
of 8 outputs
Altmetric has tracked 23,479,361 research outputs across all sources so far. This one is in the 32nd percentile – i.e., 32% of other outputs scored the same or lower than it.
So far Altmetric has tracked 189 research outputs from this source. They receive a mean Attention Score of 4.7. This one is in the 30th percentile – i.e., 30% of its peers scored the same or lower than it.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 443,249 tracked outputs that were published within six weeks on either side of this one in any source. This one is in the 43rd percentile – i.e., 43% of its contemporaries scored the same or lower than it.
We're also able to compare this research output to 8 others from the same source and published within six weeks on either side of this one.