Title |
Gamification suffers from the novelty effect but benefits from the familiarization effect: Findings from a longitudinal study
|
---|---|
Published in |
International Journal of Educational Technology in Higher Education, February 2022
|
DOI | 10.1186/s41239-021-00314-6 |
Authors |
Luiz Rodrigues, Filipe D. Pereira, Armando M. Toda, Paula T. Palomino, Marcela Pessoa, Leandro Silva Galvão Carvalho, David Fernandes, Elaine H. T. Oliveira, Alexandra I. Cristea, Seiji Isotani |
X Demographics
The data shown below were collected from the profiles of 13 X users who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
Spain | 4 | 31% |
Peru | 1 | 8% |
Brazil | 1 | 8% |
United States | 1 | 8% |
Canada | 1 | 8% |
Colombia | 1 | 8% |
Unknown | 4 | 31% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 10 | 77% |
Science communicators (journalists, bloggers, editors) | 2 | 15% |
Scientists | 1 | 8% |
Mendeley readers
The data shown below were compiled from readership statistics for 140 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 140 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 16 | 11% |
Student > Master | 11 | 8% |
Other | 7 | 5% |
Professor | 7 | 5% |
Lecturer | 6 | 4% |
Other | 20 | 14% |
Unknown | 73 | 52% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 13 | 9% |
Social Sciences | 12 | 9% |
Engineering | 7 | 5% |
Psychology | 6 | 4% |
Business, Management and Accounting | 5 | 4% |
Other | 17 | 12% |
Unknown | 80 | 57% |
Attention Score in Context
This research output has an Altmetric Attention Score of 8. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 16 February 2023.
All research outputs
#4,804,504
of 25,383,225 outputs
Outputs from International Journal of Educational Technology in Higher Education
#293
of 451 outputs
Outputs of similar age
#122,050
of 562,874 outputs
Outputs of similar age from International Journal of Educational Technology in Higher Education
#12
of 19 outputs
Altmetric has tracked 25,383,225 research outputs across all sources so far. Compared to these this one has done well and is in the 81st percentile: it's in the top 25% of all research outputs ever tracked by Altmetric.
So far Altmetric has tracked 451 research outputs from this source. They typically receive a lot more attention than average, with a mean Attention Score of 17.5. This one is in the 35th percentile – i.e., 35% of its peers scored the same or lower than it.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 562,874 tracked outputs that were published within six weeks on either side of this one in any source. This one has done well, scoring higher than 78% of its contemporaries.
We're also able to compare this research output to 19 others from the same source and published within six weeks on either side of this one. This one is in the 42nd percentile – i.e., 42% of its contemporaries scored the same or lower than it.